ZG’s Vanilla Structures mod for Minecraft

Mod ZG’s Vanilla Structures adds a huge number of structures in MCPEincluding pebbles, pebbles, rocks, towers, tents and more. You will have to re-explore the entire blocky world and visit each of the structures.

Summoner Tower

  • Spawn rate: 0.13
  • Generated in the taiga
Summoner Tower

Pyramid

  • Spawn frequency: 0.25
  • Generated in the desert
Pyramid

Tent

  • Spawn frequency: 0.15
  • Generated in the forest
Tent in the forest

Tent

Palm

  • Spawn frequency: 3
  • Generated in the desert
Palm

Dead bush

  • Spawn frequency: 3
  • Generated in the desert and mesa
Dead bush

Dead bush per month

Oasis

  • Spawn frequency: 1
  • Generated in the desert
Oasis

Well

  • Spawn rate: 0.5
  • Generated in the forest
Well

Rock

  • Spawn frequency: 7
  • Generated all over the world
Rock

Bush

  • Spawn frequency: 30
  • Generated in the forest
Bush

Villager statue

  • Spawn rate: 0.5 / 0.2 / 0.15
  • Generated in jungle, ocean, mesa, sand valley of souls

Mushroom house

  • Spawn frequency: 1
  • Generated in mushroom biome and swamp
Mushroom house

Mushroom house in the swamp

Mushroom bush

  • Spawn frequency: 20
  • Generated in the mushroom biome
Mushroom bush

Ship

  • Spawn frequency: 0.05
  • Generated in the ocean
Ship

Fence

  • Spawn frequency: 0.10
  • Generated in the ocean
Fence

Graves

  • Spawn rate: 0.50 / 0.25
  • Generated in the taiga
Graves

Giant flowers

  • Spawn frequency: 3/1
  • Generated in the flower forest

Floating island

  • Spawn frequency: 0.35
  • Generated on the plain
Floating island

Pebble

  • Spawn frequency: 100
  • Generated all over the world
Pebble

Sticks

  • Spawn frequency: 100
  • Generated in desert and frosty biomes
Sticks

Bones

  • Spawn frequency: 3
  • Generated in plains and forests
Bones

Termite nest

  • Spawn frequency: 3
  • Generated in the savannah
Termite nest

Sphinx villager

  • Spawn frequency: 0.15
  • Generated in the desert
Sphinx villager

Iron golem statue

  • Spawn frequency: 1
  • Generated in the flower forest
Iron golem statue

Mansions

  • Spawn rate: 0.13 / 0.5
  • Generated on plains and snowy plains
Wooden house

Stone house

Lookout tower

  • Spawn frequency: 0.15
  • Generated in the forest
Lookout tower

Railway carriage

  • Spawn frequency: 0.15
  • Generated on plain, mesa and taiga
Railway carriage

Traveling Trader’s Store

  • Spawn frequency: 0.15
  • Generated on the plain
Traveling Trader's Store

Skulls

  • Spawn frequency: 1
  • Generated in the taiga
Skulls

Scarecrow

  • Spawn rate: 0.5
  • Generated in taiga, plain and savannah
Scarecrow

Ruined villager house

  • Spawn frequency: 0.15
  • Generated in the ocean
Ruined villager house

Ruin

  • Spawn rate: 0.2 / 0.35 / 0.45
  • Generated on the plains
Ruin

Rock of the Edge

  • Spawn rate: 0.5
  • Generated in the Land
Rock of the Edge

Horse spawn fruit

Chorus Fruit in the Edge

Cobblestone crafting

Cobblestone crafting

Modified tree foliage

Modified tree foliage

Cherry forest

Herbaceous forests and plains

Village on the plain

Small plain

Preview

Don’t forget to turn on Experimental options in the map settings

Supported versions

1.16.220 (beta)

1.16.210 (beta)

1.16.201

1.16.200

1.16.101

1.16.100

Posted by:

Category: Mods / Changing the World

Rating: 0 (0 votes)

Be the first to write a review

Leave a Reply

Your email address will not be published. Required fields are marked *