Minecraft version 1.18 for Android is the second part of the update “Caves and Rocks“. The first one is already available on link… New features include: Watchman, new mountains, caves and biomes.
The release date is set for the end of 2021.
Generating the world
Changed caves, mountains and added ore veins.
Caves
Caverns now generate up to Y = -59… They consist of two types of stones:
- Above Y = 0, a Stone is generated
- At levels Y = 0 and Y = -7, both Stone and Abyssal Slate are generated
- Below Y = -8, only Deep Shale appears
- Ore and structures can spawn in Abyssal Shale and Tuff
- The following does not appear in the deep shale layer: Earth, Andesite, Granite and Diorite

Features of the caves:
- Biomes, ponds and aquifers are generated in caves
- Aquifers below zero level can be generated with lava
- Old caves will be improved and combined with new ones
- Added Rifts – narrow but deep canyons
- Added Noisy Caves of two types: Cheese Caves and Spaghetti Caves
- The cheese caves contain tall stone pillars, ore and aquifers. The caves are large: you can fly on elytra
- Spaghetti caves – long caves with aquifers

The mountains
Updated the generation of mountains. Added mountain biome variations up to 256 blocks high:
- Mountain meadows
- Found at the foot of the mountains
- Flowers, Bushes and Sweet Berries appear here
- Mountain groves
- Generated after Mountain Meadows
- The surface is made of Snow
- Fir trees grow
- Rabbit habitat
- Snowy slopes
- The penultimate level of the mountain
- Consist of different types of Snow and Ice
- Goats spawn here
- High peaks
- Spawn when the surrounding biomes are warm
- Covered in snow and ice
- Snowy peaks
- Generated if the surrounding biomes are cold
- The upper part consists of: Normal and Loose snow, Normal and Dense ice

Also contributed many other changes into the mountains:
- Increased the height of the world from 256 to 320 blocks
- Added Iron, Coal and Emerald Ores to the mountains
- Updated textures for all ore blocks
- Mountains can be of different heights

Ore vein
Rare accumulation of ores and other blocks… Features:
- Copper Ore and Granite will generate above Y = 0
- Iron Ore and Tuff will generate below Y = 0

New biomes
Added underground biomes… Description below.
Lush caves
A new kind of caves with lots of vegetation… A large number of new blocks appear here:
- Sporeflower
- Moss Block and Mossy Cover
- Using Bone Meal will grow vegetation on the Moss Block
- Mossy carpet looks like Wool carpets
- Mossy carpet can be crafted
- If you need to break Moss Blocks, use the Hoe
- Azalea and Blooming Azalea
- Just a beautiful flower
- Can be used in ovens as fuel
- Cave vines
- Glowing berries
- Azalea foliage (regular and flowering)
- Root ground
- Hanging roots
- Young hardwood
- Large hardleaf
Biome features:
- Axolotle spawn location
- Clay ponds will appear
- Part of the caves will be covered with Moss
For some blocks there is detailed information below.:

Dark depths
Biome is generated underground… The Watchman spawns here. Interesting points:
- Find here: Sculk block, Acoustic sensor and Candles
- Deep shale is generated at a level from Y = -1 to -65
- When the Watchman is near, the lighting dims

Karst cave
New biome with Drip Blocks and Drip Blocksthat form “stone icicles”. “Icicles” have their own names:
- Stalactites – “icicles” at the top
- Stalagmites – “icicles” from below
- Stalagnates – “icicles” from top to bottom

They have there are features:
- Instant damage
- May fall on the player
- Dripping water can be collected in the Cauldron

New mob: Watchman
Looks like a minotaur. Reacts to sounds and senses your fear… To survive, you need to sneak.
- Spawns in the Grim Depths biome
- Sees nothing
- Focuses on sound
- Attacks all mobs
- The growths on the head pick up vibrations and begin to move and glow
- Reacts to Snowballs, Arrows and Eggs
- Detects invisible players
- If attracted for a long time, will only follow the player
- Strong damage: up to 30 units per hit
- Player-like speed
- Has a glowing core on the chest
- Brightness depends on the environment
- Emits a quiet sound
- The frequency of sounds is accelerated when the Watchman spots a player
- Has 84 or more health units
- Height: about 3.5 blocks

Blocks and items
Added Sculk blocks for wireless circuits and Goat Horn… More details below:

Sculk Block
Block for the device of wireless circuits… Properties:
- Generated in the Dark Depths
- Got animated textures

Sculk Trap
Spawns in the Grim Depths biome.
- Can be distinguished from Sculk Block and Sculk Chute by the top textures
- Used in circuits

Sculk Chute
Bone-like block.
- Generated in the Dark Depths
- Used in circuits
- Block lighting does not illuminate the space

Sculk Veins
Appear in layers like Snow… Features:
- Placed in all directions
- The player will be able to see the block under the Sculk Veins
- Used in wireless circuits

Acoustic sensor
The new block allows you to build wireless circuits:
- Spawns in the Grim Depths biome
- Vibration Sensing Sensor
- Generates signals
- The sensor does not respond if the player walks on the Wool block

Goat horn
New goat item… Properties:
- Spawns when the Goat rams a solid block
- Has a raid start sound

Archeology
Use a brush for the extraction of ceramic fragments… The shards can be placed on pots and burned. The fragments can depict:
- Dragon of the Edge
- Skeleton
- Alex
- Wood
- Supporter

The article will be updated as updates are released.